P+ - Diddy Kong - Subaction - LightThrowHi

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Stats

IASA: 20
Subaction Index: 0x101

Scripts

Main

  1. AsyncWait(6.0)
  2. UnknownEvent { namespace: 0x1f, code: 0xe, unk1: 0x0, arguments: [Scalar(0.0), Scalar(24.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
  3. AsyncWait(19.0)
  4. AllowInterrupts

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 4 }
      2. AsyncWait(9.0)
      3. SlopeContourStand { leg_bone_parent: 0 }
      4. AsyncWait(16.0)
      5. SlopeContourStand { leg_bone_parent: 2 }
      6. AsyncWait(24.0)
      7. SlopeContourStand { leg_bone_parent: 6 }